﻿using YoUI.Core.UIAnima;
using YoUI.Core;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using DG.Tweening;

public class UILogin : YoBase {

    public Button _BtnClose;
    public Button _BtnLogin;
    private void Awake()
    {
        _BtnClose.onClick.AddListener(()=> {
            Yo._.Close("Login");
        });

        _BtnLogin.onClick.AddListener(() =>
        {
            Yo._.Show("Loding");
        });
    }

    void Start () {
       
    }
	
	void Update () {
		
	}
}
